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VR Eye Tracking: The Future of Shopper Research

Retailers have long struggled to answer a deceptively simple question: what are shoppers really looking at? Traditional methods like observation or 2D eye-tracking can only reveal part of the picture. But thanks to advances in virtual reality, eye tracking is now entering a new era, and with it, so is shopper research.

This article explores how VR eye tracking works, why it outperforms legacy approaches, and how StoreLab Research™ uses Gaze Point insights to give retailers a clearer window into real shopper behaviour.

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What Is VR Eye Tracking?

VR eye tracking combines immersive virtual store environments with real-time eye-tracking technology. Participants wear headsets that monitor exactly where their gaze lands within a 3D retail simulation — whether it’s a shelf, a sign, or a specific product pack.

Unlike 2D eye tracking (which is often limited to screens or static environments), VR eye tracking captures:

Gaze direction within a full 3D space

Dwell time and fixations on specific objects

Shopper head movement and behavioural flow
It creates a detailed, dynamic view of where attention goes, and where it doesn’t.

How StoreLab Research™ Uses Gaze Point Insights

At the heart of StoreLab Research™ is Gaze Point, a system that maps visual attention across every surface in a virtual store. This allows researchers to:

  • Track exactly what shoppers see (and miss) in real time
  • Compare visibility between packaging variations
  • See how layout changes shift shopper focus
  • Quantify which zones, signs, or fixtures perform best

It’s a scalable, exportable toolset that integrates seamlessly with StoreLab’s broader simulation platform.

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Why VR Eye Tracking Beats Traditional Methods

Legacy tools like static planogram tests, manual observations, or screen-based tracking, leave too much to interpretation. They often miss the impact of real-world context: movement, distractions, angle, depth.

By contrast, VR eye tracking:

Replicates the actual in-store experience

Removes bias from observation-based research

Captures attention patterns across entire shopper journeys

Costs less than large-scale in-store trials

It’s faster, richer, and more reliable, especially when combined with StoreLab’s planogram testing tools.

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Practical Applications in Retail

Retailers are using VR eye tracking to answer questions like:

Which promotional layout gets noticed first?

Does our new packaging outperform the old design?

Where do shoppers look in the first 10 seconds of entering?

Is this layout drawing attention to our hero products?

Use cases include:

Campaign concept testing before rollout

Shelf layout and planogram optimisation

Packaging A/B testing

Shopper journey mapping and flow redesign

StoreLab Research™ enables all of this within a flexible, headset-ready system that works in labs, remote studies, or live workshop environments.

The Future of Retail Research

Shopper attention is more fragmented than ever — but also more measurable. VR eye tracking gives retailers an edge by translating gaze into data, and data into strategy.

With StoreLab Research™, retailers get access to:

Virtual reality simulations of real stores

Gaze-based heatmaps and attention metrics

Exportable insights for design, marketing, and ops

Cost-effective testing without the need for physical prototypes

See VR Eye Tracking in Action

Want to understand what your shoppers actually see? Book a demo with StoreLab Research™ and explore the power of gaze-based insights for retail.